![]() ![]() ![]() all but sprint straight at you once they've seen you, and appear to possess an omniscience that allows them to instantly turn and shoot at you once you're exposed or detected. Once you're kind of up to speed, jumping into the campaign missions and putting all the nifty cybernetic and magical powers to use is the reason to play E.Y.E., but this too became disappointing as I slowly realized the levels aren't all that fun. ![]() My excitement deflated markedly as I slogged through the vids just to get a rudimentary understanding of the clumsy U.I. You should expect to set aside a large chunk of time to experiment with the systems, or take the longcut (see what I did there?) and watch the 23 tutorial videos included in the game. is exceedingly complex, with an at-times dizzying series of menus to navigate that allow you to equip items, enhance your body with cybernetic implants, use a wide array of special powers and more. Even still, I dove into E.Y.E, ready or not. I did some reading both online in addition to trying to keep up with the campaign exposition to learn about my character's motivations, but never found a very clear explanation. After this you're dropped head first into the story – good luck trying to understand it. You select a number of stat modifiers at a point when you have very little understanding of how they'll affect you. However, what side you choose is up to you, as choice is at the heart of E.Y.E.'s campaign. Throughout the campaign you're slowly drawn into a struggle not only against external forces, but also between factions insid e your own organization. Like Jedi Knights of Star Wars lore, the Secreta operate within a Master/Apprentice organization. you play as an agent of an organization called the Secreta. ![]()
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